¤ Sunday, April 13, 2003
CRaPI v1.1 released!
The release contains mostly bugg-fixes, but we have also added
a vague object to the world model, which currently is used when
only the direction to the ball is known. This is useful e.g. when
the agent is searching for the ball and changes the view width.
¤ Thursday, January 9, 2003
CRaPI and Tiro released!
CRaPI is a framework for development of teams in the Robocup simulated
league. The framework is event driven and not bound to any specific
agent architecture. Tiro is a RoboCup client (a player) which uses
the CRaPI framework. We developed it to provide a tutorial on how
to use CRaPI.