Creates a catch command, with the direction to the ball. It is not considered if the player is a goalie, if the ball is catchable, or if the game is on. Use Player.BallIsCatchable to determine if the ball is catchable or not.
This method does not send any command to the server, it is therefore up to the agent to execute the command on the server.
BasicActions Class | TeamYaffa.CRaPI Namespace | BasicActions.CatchBall Overload List