![]() ![]() | Overloaded. Generates a command to catch the ball |
![]() ![]() | Overloaded. Generates a command to dash to an object |
![]() ![]() | Overloaded. Generates a command to dash to a point |
![]() ![]() | Overloaded. Generates a command to dash to one point while looking at another. |
![]() ![]() | Overloaded. Generates a command to kick the ball towards an object |
![]() ![]() | Overloaded. Generates a command to kick the ball towards a point |
![]() ![]() | Overloaded. Generates a command to turn the neck to look at an object |
![]() ![]() | Overloaded. Generates a command to turn the neck to look at a point |
![]() ![]() | Generates a command to turn the body towards a point, and sets the HeadAngle to zero, i.e. the player is looking in the direction of the body. |
![]() ![]() | Overloaded. Generates a command to turn the body towards an object. |
![]() ![]() | Overloaded. Generates a command to turn the body towards a point. |
![]() | Initializes a new instance of the BasicActions class. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
BasicActions Class | TeamYaffa.CRaPI Namespace | BasicCommands