Raised every TimeInterval, if the game state is play off.
The event handler receives an argument of type TimeEventArgs containing data related to this event. The following TimeEventArgs property provides information specific to this event.
Property | Description |
---|---|
Time | The time set by the event. |
Subscibe this event if you want to be notifed how much time have passed since the clock had been stopped.
Clock Class | TeamYaffa.CRaPI Namespace