CRaPI - Correct Robust and Perfect API

Player.StartPoint Property

The players starting point.

public Utility.Point2D StartPoint {get; set;}

Property Value

If the point is set to be on the opponents side (X > 0), the point is set to X * (-1). The is no check of the Y-value, since the player will be placed at the long-side of the field by the server in case the value is outside the field.

Remarks

This point is used when the player does a move. E.g. at the beginning of each half-time, or after a goal.

See Also

Player Class | TeamYaffa.CRaPI Namespace