![]() | Overloaded. Initializes a new instance of the FieldObject class. |
![]() | Direction to the GameObject |
![]() | Distance to the GameObject |
![]() | The name |
![]() | The position of the FieldObject |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Returns a string representation of the FieldObject |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
FieldObject Class | TeamYaffa.CRaPI.World.GameObjects Namespace