CRaPI - Correct Robust and Perfect API

PlayerCalculatedEventHandler Delegate

Handling event fired Player has been updated

public delegate void PlayerCalculatedEventHandler(
   object sender,
   FieldPlayerEventArgs e
);

Requirements

Namespace: TeamYaffa.CRaPI.World

Assembly: CRaPI (in CRaPI.dll)

See Also

TeamYaffa.CRaPI.World Namespace