Clock Constructor | Constructs a new clock. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString | This method returns the state of the clock. |
TickOnCycleSoonEnding | Raised due to the TicksLeftToSendEvent there should be left on the current cycle. |
TickOverTimeOnCycle | How much time has passed a cycle duration |
TickPlayOff | Raised every TimeInterval, if the game state is play off. |
TickPlayOn | Raised every TimeInterval, if the games state is play on. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
OnTick | When the internal CRaPI clock ticks the subsribed events will be raised due to its specified raise condtions TickPlayOn |
Clock Class | TeamYaffa.CRaPI Namespace