Flag Constructor | Consructs a Flag |
Direction | The direction to the flag, relative the direction of the players view |
Distance | The distance between the player and the seen flag |
Name | The name of the flag |
Position | The static position of the flag |
CompareTo | Compares the current instance with another flag. |
Equals (inherited from ValueType) | Indicates whether this instance and a specified object are equal. |
GetHashCode (inherited from ValueType) | Returns the hash code for this instance. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString | Creates a string representation of the Flag |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
IComparable.CompareTo | Compares the current instance with another flag. |
Flag Class | TeamYaffa.CRaPI.World Namespace