FieldObject | Overloaded. Initializes a new instance of the FieldObject class. |
Direction (inherited from GameObject) | Direction to the GameObject |
Distance (inherited from GameObject) | Distance to the GameObject |
Name (inherited from GameObject) | The name |
Position | The position of the FieldObject |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString | Returns a string representation of the FieldObject |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
FieldObject Class | TeamYaffa.CRaPI.World.GameObjects Namespace