![]() initStaticObjects | Sets up the static objects, e.g. flags |
WorldModel Constructor | Constructs a new worldmodel |
AllOpponents | Gets all known opponents |
AllTeamMates | Gets all known team-mates |
MyPosition | The own position |
Opponents | Gets all opponents. |
Self | Gets the representation of the player that is associated with this worldmodel. |
StaticObjects | Returns the static objects, e.g. flags and lines |
TeamMates | Gets all teammates. |
TheBall | Returns the ball |
UpdatedFrame | Returns the simulation frame when the worldmodel was updated. |
VagueBall | Returns the vague information about the ball, if the last information about the ball from the server wasn't accurate enough to calculate the balls position. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
BallPositionCalculated | Event for ball position calculated |
FlagsParsed | Event for Flags parsed |
IntersectionsCalculated | Event for Intersections calculated |
OpponentsCalculated | Event for opponents calculated |
PlayerCalculated | Event for player calculated |
PositionCalculated | Event for position of player calculated |
PositionUnknown | Event indicating that the players own position is unknown |
TeamMatesCalculated | Event for team mates calculated |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
OnBallPositionCalculated | Generates a BallPositionCalculated event when the position of the ball has calculated |
OnFlagsParsed | Generates a FlagsParsed event when all flags have been parsed |
OnIntersectionsCalculated | Generates a IntersectionsCalculated when all intersections have been calculated |
OnOpponentsCalculated | Generates a OpponentsCalculated event when all have been calculated |
OnPlayerCalculated | Generates a PlayerCalculated event when the player has been updated |
OnPositionCalculated | Generates a PositionCalculated event when the players own position has been calculated |
OnPositionUnknown | Generates a PositionUnknown event when own position is unknown |
OnTeamMatesCalculated | Generates a TeamMates calculated event when all team mates have been calulated |
WorldModel Class | TeamYaffa.CRaPI.World Namespace